Product Designer UX/UI Designer

Designing trust into technology— from human needs to AI systems.

I connect research, product thinking, interaction design, and visual systems to turn complex constraints into clear, humane experiences.

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01 / Technical arsenal

Eight skills. One flexible practice.

A multidisciplinary toolkit shaped by product design, UX research, motion, visual systems, AI-assisted workflows, and front-end prototyping.

UI/UX/UE Design95%
Adobe Suite / PS LR ID AI PR AE94%
Office Suite94%
Rigged Animation / Live2D90%
3D Modeling & Rendering88%
Photography88%
Product Operation82%
AI Tools & CSS/JS/Python80%
02 / Featured case studies

Four projects. One design thesis.

Each case shows how evidence, ethics, interaction, and form come together—across healthcare, responsible AI services, privacy-first interfaces, and creative workflows.

01
Healthcare · Human factors · Protected

SGH Patient Gown Usability Study

A wrap-gown prototype designed for clearer orientation, more independent dressing, and targeted clinical access—tested with 12 participants.

2025—2026Research / Prototyping / Testing
SGH patient gown prototype and research poster detail Not public yet
02
Elder care · Responsible AI

ElderCare Plain-Language AI

A doctor-reviewed service concept that turns clinician-provided instructions into plain-language actions, visual reminders, and a connected care routine.

2025—2026Service / UX/UI / Ethics
ElderCare plain-language AI system overview
03
Ethical AI · Mobile UX · Visual system

Silk Studio AI Portrait Experience

A privacy-first mobile journey for AI portrait creation, turning consent, cloud processing, edit history, and transparency into visible interface decisions.

2026UX/UI / Responsible AI / Visual board
Silk Studio final UI experience board
04
Creative tools · Experiment

AI–Human Collaborative Animation Workflow

A controlled A/B study of 20 participants comparing manual and AI-assisted Live2D production, revealing where speed gains create downstream rework.

2025—2026Experiment / Workflow / Live2D
AI-assisted animation workflow research poster
03 / Design position

Research is not a phase. It is a way of deciding.

P / 01

Make evidence visible

Connect each design decision to an observed need, constraint, or measurable signal.

P / 02

Design the whole loop

Treat products, interfaces, services, and handoffs as one connected experience.

P / 03

State uncertainty honestly

Separate validated outcomes from hypotheses so future teams know what is proven and what still needs testing.

04 / Contact

Have a complex problem worth making clear?

I am open to product, UX/UI, healthcare design, responsible-AI, visual design, art education, media design, and creative-technology opportunities. The local form opens your email application; no message data is stored by this website.